Also, this may be obvious but, if (after the prototypes) it's mass produced, but not made of high quality materials, there's no reason to buy. Even if it's the neatest thing ever, if it wears out quickly, or fails when I need it, it's not something of interest.
Also, as far as handles go, either forged directly into the tool as a whole, or something field replaceable is a must.
For the grip, the best design would depend on if your hand should stay firmly in one place the whole time (with a possible second hand coming in), such as with a sword, or if you want to be able to choke up / change your grip, as with an axe or hammer.
If it should change location on the haft over time, then something like this handle would be ideal (scaled differently based on size, of course). Of course if you're going to use it as an impact too in multiple directions, the sculpting you can do to the handle, other than to give it a stop at the end will be limited.

If the hand should stay in one place comfortably, then a palm swell like the ones pictured here:


Note, I'm not talking about how fancy it is, but the functional element in the fact that it swells near the center of the grip, so as to more comfortably fit the hand.
Also, the grip should never be perfectly round (as this makes it harder to direct your strikes with the tool), but more of an ovoid in cross-section.
Of course, if you can already make tools, you've probably got your own opinion on all of these handle design questions, and probably know more than I do... but these are the design elements that came to mind when you asked for help with design.